19 June 2008

Day of Defeat: Source Beta Update Released

Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Day of Defeat: Source Beta
  • Updates to official maps to improve lighting and fix exploits
  • Fixed 4 grenade kill achievement being awarded with less than 4 kills
  • Adjusted grenade trail particle effect
  • Fixed achievement particle effect
  • Changes to smoke grenade particle effect to increase perf
  • Increased screen fade radius of smoke grenade
  • Snipers can no longer sprint while zooming their sniper rifle
  • Steam community avatar image now includes friend status

12 June 2008

Day of Defeat: Source Beta Update Released

Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Day of Defeat: Source Beta
  • Achievements are now all stored locally as well for offline achievement dialog
  • Fixed view model lag being jittery
  • Fixed some viewmodels occasionally skipping their fire animations
  • Fixed quickswitch exploit
  • Fixed some overlays being too transparent
  • Fixed a case where an enemy player could be credited for an area capture
  • Playtime statistic now records time spent as class, not time alive as a particular class
  • Upload stats when we join spectator, change class and on changelevel
  • Fixed crash with ai_test_los console command
  • Adjusted global bloom scale
  • New nemesis icon

Source SDK Beta Update Released

A new Source SDK Beta has been released. To access the Beta, go to File -> Settings, and on the Account tab will be a drop down. Select Source SDK Beta, and then allow Steam to restart itself. The specific changes for this Beta include:

Enhancements
  • Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
  • Updated SDK source code for Orange Box mods
  • Added example particle system files to SDK content

Bug Fixes
  • Updated Linux binaries and makefiles for dedicated servers and server plugins
  • The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved

Known Issues
  • SDK shaders have not yet been updated for Orange Box games
  • New editors can be accessed by adding '-tools' to the launch options for Orange Box games or mods utilizing the Orange Box engine

04 June 2008

Day of Defeat: Source Beta Update Released

Updates to Day of Defeat: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Day of Defeat: Source Beta
  • Added Steamworks stats
  • New team identifier icons as rewards for completing achievements - 1 per class achievement, and 1 for completing all achievements
  • Added cvar dod_friendlyfiresafezone - units around the player where they will do no direct damage on FF on servers ( default 100 units )
  • Dropping a weapon in the spawn and changing class will now fizzle out the dropped weapon
  • Fixed unducking while jumping potentially getting you stuck in the roof
  • Player model fixes to address the 'left peek' issue
  • Fixed kb_act default binding for large map being broken
  • Marked r_screenfademinsize and r_screenfademaxsize as cheats
  • Players now respawn even if they have the class menu up - changing class will respawn them instantly now
  • Fixed "Don't Tread On Me" achievement triggering off of bomb defuses
  • Fixed long range rocket achievement being awarded when you kill an ironsight k98 or garand
  • Fixed picking up an mg42 with an empty clip playing the wrong animation
  • Achievement progress now stored in steam
  • Added more default crosshairs
  • Adjusted scoreboard to make the local player a bit more readable