24 June 2010

Source SDK Update Released

Updates to Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

SDK Launcher
'Half-Life 2', 'Episode 1', 'Episode 2', and 'Counter-Strike: Source' now default to the 'Source Engine 2009' engine configuration.
Users developing content for these games should manually add configurations for these games in the context of the 'Source Engine 2009' engine or can simply use the 'Reset Game Configurations' utility.

Source SDK Test Maps

by darkpivotstudios

Two cool scenes made in the Source SDK for Half Life 2: Episode 2. The first one was actually inspired by Dead Space, and the train scene was thought up by me with a little inspiration from Mirror's Edge and Split/Second. Enjoy, and I plan to make more! :P

16 June 2010

Steam client update released

A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

Steam Client
  • Reduces bandwidth used for stats and achievements on OSX
  • Improves reliability when multiple achievements are unlocked simultaneously
  • Fix for possible Steam lockup when launching a game
  • Added 'view game store page' option on the context menu for friends who are in a game
  • Fixed steamclient.dll importing a function not available on Win2k

10 June 2010

TF2, DoD:S and CS:S Beta Update Released

Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Made several changes that improve stability for clients running low on addressable memory.
  • Changed all HTML controls to use Webkit for the rendering engine.

07 June 2010

Steam client update released

A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

Steam Client
  • Fixed an issue on Windows 2000 requiring the SP4 update rollup 1 package to be installed for Steam to run
  • Fixed in-game overlay generating spurious D3D11 debug runtime warnings about CSSetUnorderedAccessViews when running on downlevel hardware
  • Fix regression causing a crash on exit in the in-game overlay
  • Small startup performance optimization to not initialize settings dialog data until needed
  • Fix the you have been logged in elsewhere dialog to not leave Steam in a broken state on Cancel
  • Support for a forthcoming news URL format change
  • Fixed Retail not prompting for a CD key when creating a new account
  • Fixed VGUI crashing when the number of panels was very large (ie, for users with huge friends/clan membership lists)
  • Decreased number of VGUI panels active at once for friends list
  • Decreased the time it takes Steam to launch some games
  • Fixed memory leak when resizing in-game overlay web browser
  • Fixed potential failure or client hang when failing talking to content server directory servers
  • Fixed overlapping text for pending group invites in the friends list invites section
  • Fixed error message “You don't currently have any games ready to backup..” when restoring a previous game backup
  • Fixed Cloud changing last modified times on clouded files.
  • Fixed the Cloud sync transfer rate display in list view
  • Steamworks - Fixed case where building an installer could randomly fail due to an error in the Microsoft crypto library